Engine based on real Pratt and Whitney R-4360 engine. The project was made for a hardsurface fun practice time. Rendered inside cycles. GroupPro helped me a lot with working on complex instance collections.
AO and EEVEE Renders merged together with this ArtStation project.
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I had a pleasure to do an interview for 80.lv about hard surface modeling and rendering in Blender.
You can read full interview here:
https://80.lv/articles/tools-and-tips-for-hard-surface-modeling-in-blender-2-8
I covered topics such as modeling and rendering in Blender, and overall working process on my hard surface projects with useful hints.